As web traffic on the Kotaku videogaming blog mimics the
unchecked descent of a mountaineer plummeting the length of the Kangshung
Face, MODE 5 has uncovered evidence that the site
is passing off reviews of boardgames as appraisals of the latest AAA
videogame titles.
Editors for the
beleaguered weblog were reportedly strong-armed by readers into an
embarrassing apology after it was discovered that a Kotaku journalist
had been dosed with 800mg of the psychedelic drug mescaline and
instructed to review a copy of the traditional tabletop game - Snakes
and Ladders - as if it was Assassin's Creed: Syndicate.
The deception, which was
quickly spotted by visitors to the site, discusses at length the
symbolism implied by the proximity of serpents to “human tools of
ascent” and the connotations with the biblical fall. The writer
later compares his brain to a 20-sided die that can be rolled by
means of a somersault, and references a shadowy tormentor known as
'The Hare' who lurks just beyond the corner of his vision, like
something from a shit bottle episode of Doctor Who.
Kotaku reader, Giles Lowe,
who visits the site for two hours everyday as part of a mandatory
three year community service order, told MODE 5:
“I have gazed into every
tedious nook and cranny of the Victorian abyss that is Assassin's
Creed: Syndicate and can confirm that, with the exception of a
few ladders, very little mentioned in the Kotaku article is actually
present in the game. Make no mistake: The Kotaku piece is a review of
the board game - Snakes and Ladders, penned by someone who is higher
than god's tits on synthetic peyote.”
A statement published on
the Kotaku website reads:
“When a preview copy for
Assassin's Creed: Syndicate was not forthcoming from Ubisoft
we panicked and followed what we thought, at the time, was the only
logical course of action: Shovelling hallucinogenics down the throat
of one of our barely literate staffwriters, before turning his
attention to the only game we haven't already pawned to pay our
bandwidth costs.
“In hindsight, by
fixating our review of Assassin's Creed on a game of Snakes
and Ladders, experienced through the swirling, mind-bending prism of
a drug-induced vision quest, we ignored the game that we intended to
review but did not own.
“When we did this, we
let down the stagnant gene pool of mouth-breathing basement dwellers,
who we feel comprises our readership, and whom our writers and
editors hold in such lowly contempt. We would like to extend a
whithering, half-baked apology to these fucking arseholes.
“During his journey
across the astral plane, from which he has not fully returned, our
reviewer met the ghost of the former Doors
front man, Jim Morrison, and jammed with ex-Toto drummer,
Jeff Porcaro. He also encountered the
canine spirit guide of the mysticetian anti-harrassment activist,
Randi Harper, who had gone into hiding after she dyed his aura blue.
He requested that we did not disclose his location, but our silence
is not for sale.”
At the time of this article's publication,
Kotaku's psychotropic review of Assassin's Creed remains on
the website with one minor amendment: Where the original piece
repeats the mantra “We are all of one consciousness” 33 times,
the edited version reproduces the phrase: “We are better than our
readers, who are dead to us.”
Kotaku can take some
consolation in the knowledge that they have not quite sunk to the depths
of the gaming site VG247, whose editors mistook a tray of roast potatoes for the
ending of the upcoming Playstation title: Uncharted 4.
Nonetheless, this latest
link in a chain of blunders has come at the end of a difficult year,
which has seen the website's editorial staff struggling to escape what one industry
insider described as “a bloody great hole of their own making,
slowly filling up with piss and shit.”
In an embittered message
on Twitter, Kotaku claimed to have been blacklisted by AAA games
publishers Bethseda and Ubisoft. This is thought to be in response to
the site leaking plot details for Fallout 4 and Assassin's
Creed: Syndicate.
Staff at the blog have
reported that attempts to contact these publishers and smooth
things over have resulted in their calls being redirected to the
sales department of the Smith and Owen Global Salt Exporting Company.
“I don't understand it
at all,” said Kotaku Editor, Stephen Tortoise. “We
are effectively being penalised for being too good at games
journalism. It's like we're the ones who are being held accountable for
loose-lipped employees from Ubisoft and Bethseda.
“If these companies
invested less resources in the games themselves and spent more on
security, then leaks of this kind wouldn't happen and Kotaku wouldn't
be in the mess it is now.”
Tortoise accepts that
re-establishing the former market position of the website is likely
to be an uphill struggle. This is despite the universal public high regard
for Kotaku's parent company - Gawker Media:
“At the moment it's very
hard. Sam Biddle's [Gawker Media's Social Media Relations Guru]
insistence that all our problems could be resolved by punching some
nerds has resulted in few, if any, real-term gains in site traffic and
unique users.
“For a while, earlier
this year, our brand was so toxic our writers had to resort to paying
teenagers to visit Game Stop and make purchases on our behalf.
The store managers have got wise to that now so we can't do it anymore.”
MODE 5 can reveal that the
primary source of new games for review by Kotaku is a 14 year old Silver Lake,
LA, resident, named Kyle Raffel, who was befriended on the internet by
staff writer Nathan Grayson.
“What's so rad about
Kyle is that his parents just got divorced and his dad's a hedge fund
manager, so he pretty much gets any game or console he asks for!”
gushed the widely loathed videogames journalist.
In a Kotaku-sponsored gaming review session
attended by MODE 5, Raffel played Fallout 4 for eight
consecutive hours while Grayson perched on the edge of his host's
racing car bed making notes.
“Kyle doesn't let me
play any games but I am allowed to watch as long as I don't distract
him with the noise of my pen,” he said.
Our reporter later
witnessed Raffel spontaneously driving the protruding knuckle of his
right index finger into Grayson's scalp while yelling “BALD EAGLE!”
“I'm alright, its cool,”
said Grayson, dazed and blinking back tears as he retreated to the
corner of the room, while avoiding the concerned gaze of our
reporter.
“Later Douche Nozzle,”
said Raffel.
“That's my nickname,”
confided Grayson, later. “For a while it was 'Reek.' Now I'm Douche
Nozzle.'”
News of Kotaku's
diminished circumstances has been warmly greeted with scenes of
jubilation on a scale last witnessed at the end of the digitally
remastered cinema classic - Star Wars: Return of the Jedi.
Ben K Nobi – a Nigerian
prince, turned internet philanthropist – said:
"I
felt a great disturbance on the internet, as if millions of gamers
had joined together to laugh at the deserved misfortune of Kotaku. I
believe something incredible has just happened."
Meanwhile a holy monastic
order has vowed to break their 700 year vow of celibacy with a
“million monk fap” should Kotaku close down, with the sect's
leaders pledging to donate the gallons of spilled semen to sperm
banks.
Abbott Graham Foster told
MODE 5:
“We will infiltrate
secular society with a new generation of monks grown from our blessed
seed. But only if Kotaku falls. If the site stays up then we will
carry on our solitary life of ice-cold showers, fervent prayer and unrelenting turnip farming.”
This is cute and all, but parts of it are a bit straining on the ol' suspension of disbelief.
ReplyDeleteI mean, come on.
Kotaku actually offering COMMENT on a topic after they've been caught lying? What sort of dream world are you writing about, here?